Sampo is a 4-stars playable character in the popular game Honkai: Star Rail. He follows the Nihility path and deals primarily Wind damage.
A skilled mercenary from the Underworld, he offers a range of services to his clients. However, he prioritizes securing a higher price for his services above all else.
In our gaming guide today, we’ll help you learn the optimal strategies and equipment choices to maximize Sampo potential on the battlefield.
Honkai Star Rail Sampo Character Overview
HSR Sampo Character Bio and Rating
Rarity | 4-star |
Path | Nihility |
Combat Type | Wind |
Species | Humans |
World | Jarilo-VI |
How to Obtain | Any Warp Banner
Store (June & December) Sparkle’s Wondrous Packhonkaih |
Release Date | 2023-04-26 |
Tier List Rating | B – Overall
B – Single Target |
Sampo’s Base Stats
Stats | Lv. 1 | Lv. 80 |
HP | 139 | 1023 |
ATK | 84 | 617 |
DEF | 54 | 396 |
SPD | 102 | 102 |
Taunt | 75 |
Should You Build Sampo?
Specializing as a Wind Sub-DPS, Sampo’s role relies on Wind Shear to inflict DoT damage. His skill is designed to amplify this damage, particularly through the DoT Vulnerability debuff applied by his Ultimate. If you’re in need of a character to intensify enemy DoT damage, Sampo could be an excellent choice. Learn about how to build Sampo in section Sampo’s Best Build and Equipment Recommendations of this article.
Sampo Gallery
Sampo’s Best Build and Equipment Recommendations
DoT Wind DPS: This optimal Honkai Star Rail Sampo build can effectively deal damage while ensuring his debuffs land by stacking Effect Hit Rate. The Prisoner in Deep Confinement artifact further enhances his DoT damage and offers DEF ignore, significantly boosting Sampo’s total damage output.
Additionally, Firmament Frontline Glamoth boosts Sampo’s ATK and amplifies his damage directly, contingent on meeting the 135 SPD threshold.
Strategies for boosting Sampo’s speed in battles to achieve this requirement is simple. With SPD boots and a few SPD substats, making it ideal for DoT-focused characters like Sampo in Honkai Star Rail.
Here are the key stats and the optimal kit we suggest for equipping Sampo:
Main Stats | Best Sub Stats |
Body: Effect Hit Rate or ATK% Feet: ATK% or SPD Sphere: Wind DMG Link Rope: Energy Regen Rate or ATK% |
Effect Hit Rate ATK% SPD CRIT Rate or CRIT DMG |
The Best Sampo Light Cones
1. In the Name of the World (5-star)
If you’re wondering which light cone you should equip for him, we recommend the signature 5-star Light Cone weapon is In the Name of the World. This increases his DMG to debuffed enemies is elevated by 24/28/32/36/40% when he wear it. Upon using Sampo’s Skill, the attack’s Effect Hit Rate surges by 18/21/24/27/30%, and ATK sees a boost of 24/28/32/36/40%.
- How to get it: In the Name of the World can be obtained by pulling it from any Light Cone event Warp Banner.
Lv. 1 | Lv. 80 | |
HP | 48 | 1058 |
ATK | 26 | 582 |
DEF | 21 | 463 |
2. Eyes of the Prey (4-star)
Eyes of the Prey light cone boosts the Effect Hit Rate of Sampo by 20/25/30/35/40% and enhances DoT by 24/30/36/42/48%.
- How to get it: Eyes of the Prey can be obtained by pulling it from any Warp Banner!
Lv. 1 | Lv. 80 | |
HP | 43 | 952 |
ATK | 21 | 476 |
DEF | 15 | 330 |
3. Good Night and Sleep Well (4-star)
The damage dealt by Sampo including DoT DMG rises by 12/15/18/21/24% for each debuff the enemy possesses, stacking up to 3.
- How to get it: Good Night and Sleep Well can be obtained by pulling it from any Warp Banner.
Lv. 1 | Lv. 80 | |
HP | 43 | 952 |
ATK | 21 | 476 |
DEF | 15 | 330 |
4. We Will Meet Again (4-star)
Upon using Sampo’s Basic ATK or Skill, he inflicts additional damage to a random enemy that has been attacked, amounting to 48/60/72/84/96% of his ATK.
- How to get it: You can obtain We Will Meet Again from the Treasure of the Starry Seas after unlocking Nameless Glory and reaching level 30 in the Nameless Honor.
Lv. 1 | Lv. 80 | |
HP | 38 | 846 |
ATK | 24 | 529 |
DEF | 15 | 330 |
5. Fermata (4-star)
Lastly option Light Cone, we suggest you should equip the Fermata. The Break Effect dealt by Sampo is increased by 16/20/24/28/32%, and damage to enemies under Shock or Wind Shear conditions is increased by the same percentage, including damage from DoT.
- How to get it: You can own Fermata by spending total of 2600 Shield at the Underground Shop
Lv. 1 | Lv. 80 | |
HP | 43 | 952 |
ATK | 21 | 476 |
DEF | 15 | 330 |
The Best Sampo Relics
We have identified two reliable relic options for maximizing Sampo’s DMG potential.
1. Prisoner in Deep Confinement (4 pieces)
Prisoner in Deep Confinement is the best choice, it increases Sampo’s ATK by 12%. Additionally, ignore 6% DEF when attacking when the enemies is afflicted with a DoT. Only 3 DoTs will be able to have that effect.
2. Prisoner in Deep Confinement (2 pieces) + Eagle of Twilight Line (2 pieces)
When you are farming for better relics, this alternative relic combo would perform well in the mean time, increasing DMG overall, a 12% ATK boost and a 10% Wind DMG boost.
The Best Sampo Plannar Ornament Sets
1. Pan-Galactic Commercial Enterprise
Our suggestion for Sampo’s optimal Plannar Ornament set is the Pan-Galactic Commercial Enterprise. This set provides both additional 10% Sampo’s Effect Hit Rate and ATK which is increased by 25% of the Effect Hit Rate, maxes out at 25% can be employed to aid in the debuffing of enemies.
2. Firmament Frontline Glamoth
Greatly increases his DMG when he reaches SPD above 135 and 160 respectively, to a total of 24% to 30% ATK DMG boost.
Build Sampo’s Team Comps in HonKai: Star Rail
Sampo F2P Team Comp (Free to Play)
- Sub-DPS: Sampo
- Main-DPS: Serval. For more information, see Serval build.
- Support: Asta. For detail guide about this character, see Asta build.
- Healer: Natasha. For more information, see Natasha build.
This debuff-focused team composition is designed to inflict damage using DoT. While Serval and Asta apply Shock and Burn status effects, Sampo enhances the amount of DoT enemies receive.
Sampo DoT Team Comp
- Sub-DPS: Sampo
- Main-DPS: Kafka. Learn more about how to build this character, see Kafka team build.
- Support: Ruan Mei. For more information, see Ruan Mei build.
- Flex: Huohuo. For more information about how to build team and Light Cones, see Huohuo build.
Sampo’s Ultimate has the capability to buff characters equipped with DoTs in their arsenal, even those from exploiting opponent weaknesses and making them take more DoT damage.
Kafka stands out as top teammate for Sampo in Honkai Star Rail, capable of initiating active DoTs through her Skill and Ultimate. You just need to ensure that he is faster than Kafka in DoT team comp build.
Honkai Star Rail Sampo Abilities
- Basic Attack – Dazzling Blades: A single enemy is inflicted Wind DMG equal to 50% of Sampo’s ATK.
- Skill – Ricochet Love: A single enemy is inflicted Wind DMG equal to 28% of his ATK, and then another 4 time, each dealing Wind DMG equal to 28% of his ATK to a random enemy.
- Ultimate – Surprise Present: All enemies is inflicted Wind DMG equal to 96% of his ATK, increasing the targets’ DoT taken by 20% for 2 turn.
- Talent – Windtorn Dagger: Attacks carry a base chance of 65% to apply Wind Shear, which lasts for 3 turns and stacks up to 5 times. Enemies under Wind Shear will endure Wind DoT equivalent to 20% of his ATK at each turn’s onset.
- Basic Attack – Dazzling Blades: A single enemy is inflicted Wind DMG equal to 100% of Sampo’s ATK.
- Skill – Ricochet Love: A single enemy is inflicted Wind DMG equal to 42% of his ATK, and then another 4 time, each dealing Wind DMG equal to 42% of his ATK to a random enemy.
- Ultimate – Surprise Present: All enemies is inflicted Wind DMG equal to 128% of his ATK, increasing the targets’ DoT taken by 25% for 2 turn.
- Talent – Windtorn Dagger: Attacks carry a base chance of 65% to apply Wind Shear, which lasts for 3 turns and stacks up to 5 times. Enemies under Wind Shear will endure Wind DoT equivalent to 31% of his ATK at each turn’s onset.
- Skill – Ricochet Love: A single enemy is inflicted Wind DMG equal to 49% of his ATK, and then another 4 time, each dealing Wind DMG equal to 49% of his ATK to a random enemy.
- Ultimate – Surprise Present: All enemies is inflicted Wind DMG equal to 144% of his ATK, increasing the targets’ DoT taken by 27.5% for 2 turn.
- Talent – Windtorn Dagger: Attacks carry a base chance of 65% to apply Wind Shear, which lasts for 3 turns and stacks up to 5 times. Enemies under Wind Shear will endure Wind DoT equivalent to 40% of his ATK at each turn’s onset.
- Skill – Ricochet Love: A single enemy is inflicted Wind DMG equal to 56% of his ATK, and then another 4 time, each dealing Wind DMG equal to 56% of his ATK to a random enemy.
- Ultimate – Surprise Present: All enemies is inflicted Wind DMG equal to 160% of his ATK, increasing the targets’ DoT taken by 30% for 2 turn.
- Talent – Windtorn Dagger: Attacks carry a base chance of 65% to apply Wind Shear, which lasts for 3 turns and stacks up to 5 times. Enemies under Wind Shear will endure Wind DoT equivalent to 52% of his ATK at each turn’s onset.
Honkai Star Rail Sampo’s Eidolon
You’ll enhance his abilities by unlocking passive bonuses known as Eidolons through obtaining duplicates of his character. Below is a breakdown of each Eidolon and its impact on his performance:
- Eidolon level 1: Rising Love – Deals DMG for 1 extra time(s) to a random enemy on Skill.
- Eidolon level 2: Infectious Enthusiasm – Defeating an enemy with Wind Shear will inflict all enemies with 1 stack(s) of Wind Shear, equivalent to the Talent.
- Eidolon level 3: Big Money! – Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
- Eidolon level 4: The Deeper the Love, the Stronger the Hate – Enemy immediately takes 8% of current Wind Shear DMG when Skill hits them with 5 or more stack(s) of Wind Shear.
- Eidolon level 5: Huuuuge Money! – Ultimate Lv. +2, up to a maximum of Lv. 15. Talent ATK Lv. +2, up to a maximum of Lv. 15.
- Eidolon level 6: Increased Spending – Talent’s Wind Shear DMG multiplier increases by 15%.
Honkai Star Rail Sampo’s Traces
In total Stats:
- ATK +28%
- Effect Hit Rate +18%
- Effect RES +6.7%
Here’s a summary of Sampo Traces in Honkai Star Rail:
- Ascension 2: Trap – Extends the duration of Wind Shear caused by Talent by 1 turn(s).
- Ascension 4: Defensive Position – Using Ultimate additionally regenerates 10 Energy.
- Ascension 6: Spice Up – Enemies with Wind Shear effect deal 15% less DMG to him.
HSR Sampo’s Level-up Ascension Materials
In total:
- 246,400 Credits
- x50 Endotherm Chitin
- x12 Ancient Part
- x13 Ancient Spindle
- x12 Ancient Engine
Before Ascension | After Ascension | |
Base HP | 139 | – |
Base ATK | 84 | – |
Base DEF | 54 | – |
Base SPD | 102 | – |
Ascension Materials | Credit Costs | Reward |
– | – | – |
Before Ascension | After Ascension | |
Base HP | 271 | 327 |
Base ATK | 163 | 197 |
Base DEF | 105 | 126 |
Base SPD | 102 | 102 |
Ascension Materials | Credit Costs | Reward |
x8 Ancient Part | 6,400 | – |
Before Ascension | After Ascension | |
Base HP | 396 | 452 |
Base ATK | 239 | 273 |
Base DEF | 153 | 175 |
Base SPD | 102 | 102 |
Ascension Materials | Credit Costs | Reward |
x5 Ancient Spindle, x2 Endotherm Chitin | 12,800 | – |
Before Ascension | After Ascension | |
Base HP | 522 | 577 |
Base ATK | 315 | 348 |
Base DEF | 202 | 224 |
Base SPD | 102 | 102 |
Ascension Materials | Credit Costs | Reward |
x5 Ancient Spindle, x2 Endotherm Chitin | 12,800 | x1 regular Star Rail Pass |
Before Ascension | After Ascension | |
Base HP | 647 | 702 |
Base ATK | 390 | 424 |
Base DEF | 251 | 272 |
Base SPD | 102 | 102 |
Ascension Materials | Credit Costs | Reward |
x8 Ancient Spindle, x5 Endotherm Chitin | 32,000 | – |
Before Ascension | After Ascension | |
Base HP | 772 | 828 |
Base ATK | 466 | 499 |
Base DEF | 299 | 321 |
Base SPD | 102 | 102 |
Ascension Materials | Credit Costs | Reward |
x5 Ancient Engine, x15 Endotherm Chitin | 64,000 | x1 regular Star Rail Pass |
Before Ascension | After Ascension | |
Base HP | 897 | 953 |
Base ATK | 541 | 575 |
Base DEF | 348 | 369 |
Base SPD | 102 | 102 |
Ascension Materials | Credit Costs | Reward |
x7 Ancient Engine, x28 Endotherm Chitin | 128,000 | – |
Before Ascension | After Ascension | |
Base HP | 1023 | – |
Base ATK | 617 | – |
Base DEF | 396 | – |
Base SPD | 102 | – |
Ascension Materials | Credit Costs | Reward |
– | – | – |
Reference sources:
- https://genshin.gg/
- https://game8.co/