Aventurine is a 5-stars playable character who you can be acquired in version 2.1 from the Limited Time Event Warp. He follows the Preservation path and deals primarily Imaginary damage.
Serving as a senior manager in the IPC Strategic Investment Department, he stands as one of the Ten Stonehearts with his Cornerstone named “Aventurine of stratagems”. Radiating an aura of lightheartedness, he boldly embraces risks. His everlasting smile often masks his genuine sentiments.
His ascent to his current role was achieved by challenging fate itself. Embracing life as a high-stakes venture, he maneuvers through this gamble with exceptional finesse.
Are you prefer a more defensive-oriented build guide to protect your team, or a more aggressive approach focused on dealing massive damage. Our gaming news today will provide you with the knowledge to craft the perfect Honkai Star Rail’s Aventurine build for any situation.
Honkai Star Rail Aventurine character overview
Here are Aventurine character analysis:
HSR Aventurine character Bio and Rating
Rarity | 4-star |
Path | The Preservation |
Combat Type | Imaginary |
Gender | Male |
Real Name | Kakavasha |
Faction |
Interastral Peace Corporation |
Species | Avgin |
Voice actor | Camden Sutkowski (English), Kengo Kawanishi (Japanese) |
World | Sigonia-IV |
How to Obtain | Gilded Imprisonment |
Release Date | 2024-04-17 |
Tier List Rating | SS – Overall
A – Single Target SS – Support |
Aventurine’s base Stats
Stats | Lv. 1 | Lv. 80 |
HP | 163 | 1203 |
ATK | 60 | 446 |
DEF | 89 | 654 |
SPD | 106 | 106 |
Taunt | 150 |
Should you build Aventurine?
During the gameplay, we know that Aventurine is a DPS-Sustain Hybrid character in Honkai Star Rail. He have the capability to strong shields to the party, and the prowess to deal considerable damage upon enemies in battlefield.
The effectiveness of Aventurine’s shields and damage output is closely linked to the quantity of DEF stats you accumulates for him. If you’re building your Follow-up attack team and applying in party support tactics, or seeking an additional sustain unit with damage-dealing and defensive capabilities, Aventurine act as a compelling choice to you consider when summoning in banner.
Aventurine gallery
Aventurine’s best build
Shielder DPS Build: Your main task should be to attain 4000 DEF for him, as this will grant up to a 48% Aventurine’s Base CRIT Rate during combat. Aventurine benefits from having at least 134 Speed to perform two actions in a single cycle.
After you’ve achieved sufficient DEF and SPD stats for Aventurine, focus on enhancing his DMG output through CRIT DMG and Imaginary DMG stats.
Effect RES stats from relics aren’t essential for him to activate the Broken Keel effect, because Aventurine’s Skill Effect RES buff makes the set easily activate.
Here are Aventurine stat prioritization guide and the recommended kit we suggest:
Main Stats | Best Sub Stats | |
Body | DEF% or CRIT DMG | DEF% |
Feet | SPD | CRIT DMG |
Sphere | DEF% or Imaginary DMG | SPD |
Link Rope | DEF% | CRIT Rate |
The best Aventurine Light Cones
1. Inherently Unjust Destiny (5-star)
One of optimal 5-star light cone set for Aventurine is Inherently Unjust Destiny which a DEF boost of 40/46/52/58/64% is granted. When a Shield is given to an ally by Aventurine, a CRIT DMG boost of 40/46/52/58/64% is activated for 2 turns.
Hits from follow-up attacks has the potential to raise the DMG received by the targeted enemy by 10/11.5/13/14.5/16% for 2 turns, with a 100/115/130/145/160% base chance.
- How to get it: Inherently Unjust Destiny is currently the featured Light Cone in the Brilliant Fixation Warp Banner from April 17, 2024 to May 07, 2024.
Lv. 1 | Lv. 80 | |
HP | 48 | 1058 |
ATK | 19 | 423 |
DEF | 30 | 661 |
2. Moment of Victory (5-star)
A rise in DEF by 24/28/32/36/40% is granted, along with a boost in Effect Hit Rate by the same percentage. This results in an increased likelihood of him being targeted by enemies. Upon being attacked, an additional DEF boost of 24/28/32/36/40% is activated until the end of their turn.
- How to get it: Moment of Victory can be pulled from the latest Brilliant Fixation, Bygone Reminiscence and also the Stellar Warp banner!
Lv. 1 | Lv. 80 | |
HP | 48 | 1058 |
ATK | 21 | 476 |
DEF | 27 | 595 |
3. Concert for Two (4-star)
DEF is increased by 16/20/24/28/32%. For each on-field character with a Shield, damage output optimization by 4/5/6/7/8%.
- How to get it: Concert For Two is currently one of the featured 4-star Light Cones in the Brilliant Fixation Warp Banner Gilded Imprisonment, from April 17, 2024 to May 08, 2024.
Lv. 1 | Lv. 80 | |
HP | 43 | 952 |
ATK | 16 | 370 |
DEF | 21 | 463 |
4. Destiny’s Threads Forewoven (4-star)
Effect RES by 12/14/16/18/20% is granted to the wearer. The damage dealt sees an increase of 0.8/0.9/1/1.1/1.2% for every 100 DEF the wearer holds, capping at a maximum rise of 32/36/40/44/48%.
- How to get it: You can purchase Destiny’s Threads Forewoven for 200 Lucent Afterglow from the Forgotten Hall Store.
Lv. 1 | Lv. 80 | |
HP | 43 | 952 |
ATK | 21 | 476 |
DEF | 15 | 330 |
5. Trend of the Universal Market (4-star)
DEF increases by 16/20/24/28/32%. When attacked, there’s a base chance of 100/105/110/115/120% to Burn the enemy. Each turn, inflicts Damage over Time (DoT) equal to 40/50/60/70/80% of his DEF for 2 turns.
- How to get it: Trend of the Universal Market can be obtained by pulling it from any Warp Banner!
Lv. 1 | Lv. 80 | |
HP | 48 | 1058 |
ATK | 16 | 370 |
DEF | 18 | 396 |
The best Aventurine Relics
1. Knight of Purity Palace (4 pieces)
Prisoner in Deep Confinement is the best relic set you can select for Adventurine which providing 15% DEF and 20% more shield health.
2. Pioneer Diver of Dead Waters (4 pieces)
The second relic we recommended you should equip for Aventurine when he functions as a Sub-DPS in team lineup, Pioneer Diver of Dead Waters. He has the capability to increase the Relic’s effect by introducing the Unnerved debuff via his Ultimate.
Enemies with debuff takes 12% more DMG and increase Crit Rate by 4%. Enemies possessing at least 2/3 debuffs takes 8%/12% more CRIT DMG. Upon inflicting a debuff on enemy targets, these effects is 100% more effective, lasting a turn.
3. Wastelander of Banditry Desert (4 pieces)
Most effective when the team consists of mostly Imaginary DMG type characters, this relic increases Imaginary DMG by 10%. Crit Rate is increased by 10% when attacking debuffed enemies and Crit DMG is increased by 20% on Imprisoned enemies.
The best Aventurine Plannar Ornament sets
1. Broken Keel
The best Planar Ornament is Broken Keel, which grants 10% CRIT DMG to him and other party members. Activation of the Ornament’s effect through his Skill is straightforward. However, you need 30% Effect RES to trigger the Crit DMG buff, with 10% already granted by the Ornament’s base stats.
2. Inert Salsotto
Inert Salsotto proves to be a fantastic pick, enhancing both his Ultimate and Follow-up attack DMG by 15%. Meeting the 50% CRIT Rate criterion is easily accomplished with a 8% base from the ornament, and given that he can secure a significant CRIT Rate boost from Leverage.
How to build Aventurine’s team comps?
Here are 4 Aventurine party composition suggestions:
1. Aventurine F2P Team (Free to Play)
- Shielder: Aventurine
- DPS: Herta
- Support: Asta
- Support: Yukong
Within this free-to-play team setup, Aventurine’ role effectively as a solo sustain unit. Herta aids in building up his Blind Bet through Follow-up attacks. Meanwhile, Asta and Yukong contribute by enhancing the team’s SPD and CRIT, respectively.
2. Aventurine Follow-Up ATK Team
- Shielder: Aventurine
- DPS: Dr. Ratio
- Sub-DPS: Topaz
- Support: Ruan Mei
He excels within a Follow-up attack team, as it aids in triggering his own Follow-up attack. Collaborating with Dr. Ratio proves fruitful, who benefits from Dr. Ratio’s ability to apply Unnerved on foes, thereby increasing Dr. Ratio’s chances for a Follow-up attack.
Topaz amplifies the Follow-up attack DMG for both Aventurine and Dr. Ratio, while Ruan Mei elevates the overall DMG and Break Efficiency for the team.
3. Aventurine Nihility Team
- Shielder: Aventurine
- DPS: Acheron
- Support: Silver Wolf
- Support: Pela
Aventurine and Acheron form a strong synergy, with Acheron’s Ultimate augmenting Aventurine’s Slashed Dream count. Outfitting Aventurine with the Trend of the Universal Market enables the application of additional debuffs, facilitating more frequent activations of Acheron’s Ultimate.
4. Aventurine Mono-Imaginary Team
- Shielder: Aventurine
- DPS: Dr. Ratio
- Support: Silver Wolf
- Support: Yukong
In certain content, this Aventurine-centered team synergy recommendations, particularly against enemies weak to Quantum but resistant to Imaginary. Silver Wolf becomes indispensable, introducing an Imaginary Weakness to foes. Should the enemy already exhibit Imaginary vulnerability, Silver Wolf can be substituted with an alternative debuffer.
Honkai Star Rail Aventurine abilities
- Basic Attack – Straight Bet: A single enemy is inflicted Imaginary DMG equal to 50% of Aventurine’s ATK.
- Skill – Cornerstone Deluxe: All allies are granted a Fortified Wager shield, absorbing damage between 16% of his DEF added 80, lasting for 3 turns. Upon multiple Fortified Wagers, the Shield effect stacks, maxing out at 200% of the current Skill’s shield.
- Ultimate – Roulette Shark: 1 to 7 points of Blind Bet are randomly acquired. Unnerved is inflicted on an enemy target for 3 turns, dealing Imaginary DMG equal to 162% of his DEF. Allies experience a boost in CRIT DMG by 9% when striking an Unnerved foe.
- Talent – Shot Loaded Right: An increase of 25% in Effect RES is granted to any ally equipped with Fortified Wager. Upon their attack, amasses 1 Blind Bet point. With Fortified Wager in his possession, Aventurine becomes immune to Crowd Control debuffs, with a reactivation possible every 2 turns. Following an attack on Aventurine, an additional Blind Bet point is acquired. Aventurine unleashes a 7-hit follow-up attack upon reaching 7 Blind Bet points. Each strike inflicts Imaginary DMG equal to 12.5% of Aventurine’s DEF on a random enemy. Blind Bet stacks caps at 10.
- Basic Attack – Straight Bet: A single enemy is inflicted Imaginary DMG equal to 100% of Aventurine’s ATK.
- Skill – Cornerstone Deluxe: All allies are granted a Fortified Wager shield, absorbing damage between 20.8% of his DEF added 248, lasting for 3 turns. Upon multiple Fortified Wagers, the Shield effect stacks, maxing out at 200% of the current Skill’s shield.
- Ultimate – Roulette Shark: 1 to 7 points of Blind Bet are randomly acquired. Unnerved is inflicted on an enemy target for 3 turns, dealing Imaginary DMG equal to 216% of his DEF. Allies experience a boost in CRIT DMG by 12% when striking an Unnerved foe.
- Talent – Shot Loaded Right: An increase of 37.5% in Effect RES is granted to any ally equipped with Fortified Wager. Upon their attack, amasses 1 Blind Bet point. With Fortified Wager in his possession, Aventurine becomes immune to Crowd Control debuffs, with a reactivation possible every 2 turns. Following an attack on Aventurine, an additional Blind Bet point is acquired. Aventurine unleashes a 7-hit follow-up attack upon reaching 7 Blind Bet points. Each strike inflicts Imaginary DMG equal to 18.8% of Aventurine’s DEF on a random enemy. Blind Bet stacks caps at 10.
- Skill – Cornerstone Deluxe: All allies are granted a Fortified Wager shield, absorbing damage between 22.4% of his DEF added 284, lasting for 3 turns. Upon multiple Fortified Wagers, the Shield effect stacks, maxing out at 200% of the current Skill’s shield.
- Ultimate – Roulette Shark: 1 to 7 points of Blind Bet are randomly acquired. Unnerved is inflicted on an enemy target for 3 turns, dealing Imaginary DMG equal to 243% of his DEF. Allies experience a boost in CRIT DMG by 13.5% when striking an Unnerved foe.
- Talent – Shot Loaded Right: An increase of 43.8% in Effect RES is granted to any ally equipped with Fortified Wager. Upon their attack, amasses 1 Blind Bet point. With Fortified Wager in his possession, Aventurine becomes immune to Crowd Control debuffs, with a reactivation possible every 2 turns. Following an attack on Aventurine, an additional Blind Bet point is acquired. Aventurine unleashes a 7-hit follow-up attack upon reaching 7 Blind Bet points. Each strike inflicts Imaginary DMG equal to 21.9% of Aventurine’s DEF on a random enemy. Blind Bet stacks caps at 10.
- Skill – Cornerstone Deluxe: All allies are granted a Fortified Wager shield, absorbing damage between 24% of his DEF added 320, lasting for 3 turns. Upon multiple Fortified Wagers, the Shield effect stacks, maxing out at 200% of the current Skill’s shield.
- Ultimate – Roulette Shark: 1 to 7 points of Blind Bet are randomly acquired. Unnerved is inflicted on an enemy target for 3 turns, dealing Imaginary DMG equal to 270% of his DEF. Allies experience a boost in CRIT DMG by 15% when striking an Unnerved foe.
- Talent – Shot Loaded Right: An increase of 50% in Effect RES is granted to any ally equipped with Fortified Wager. Upon their attack, amasses 1 Blind Bet point. With Fortified Wager in his possession, Aventurine becomes immune to Crowd Control debuffs, with a reactivation possible every 2 turns. Following an attack on Aventurine, an additional Blind Bet point is acquired. Aventurine unleashes a 7-hit follow-up attack upon reaching 7 Blind Bet points. Each strike inflicts Imaginary DMG equal to 25% of Aventurine’s DEF on a random enemy. Blind Bet stacks caps at 10.
Honkai Star Rail Aventurine’s Eidolon
You’ll enhance his abilities by unlocking passive bonuses known as Eidolons through obtaining duplicates of his character. Below is a breakdown of each Eidolon and its impact on his performance:
- Eidolon level 1: Prisoner’s Dilemma – Increases CRIT DMG by 20% for allies with Fortified Wager. After using the Ultimate, provides all allies with a Fortified Wager shield, whose Shield effect is equal to 100% of the one provided by the Skill, lasting for 3 turn(s).
- Eidolon level 2: Bounded Rationality – When using Basic ATK, reduces the target’s All-Type RES by 12% for 3 turn(s).
- Eidolon level 3: Droprate Maxing – Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
- Eidolon level 4: Unexpected Hanging Paradox – When triggering his Talent’s follow-up attack, first increases Aventurine’s DEF by 40% for 2 turn(s), and additionally increases the Hits Per Action for his talent’s follow-up attack by 3.
- Eidolon level 5: Ambiguity Aversion – Ultimate Lv. +2, up to a maximum of Lv. 15. Talent ATK Lv. +2, up to a maximum of Lv. 15.
- Eidolon level 6: Stag Hunt Game – For every ally with a Shield, the DMG dealt by Aventurine increases by 50%, up to a maximum of 150%.
Honkai Star Rail Aventurine’s Traces
In total Stats:
- DEF +27.5%
- Imaginary DMG +17.6%
- Effect RES +6.0%
Here’s a summary of Aventurine Traces in Honkai Star Rail:
- Ascension 2: Leverage – CRIT Rate is increased by 2%, up to a cap of 48% for every 100 of Aventurine’s DEF that is above 1600.
- Ascension 4: Hot Hand – Grants all allies a Fortified Wager shield the same as Skill, lasting for 3 turn(s).
- Ascension 6: Bingo! – 1 Blind Bet point is acquired by Aventurine when an ally equipped with Fortified Wager launches a follow-up attack, with the effect capable of occurring thrice and resetting at the beginning of Aventurine’s turn. All allies receive a Fortified Wager from Aventurine’s Talent’s follow-up attack, shielding damage equivalent to 7.2% of Aventurine’s DEF plus 96. The ally with the least Shield effect is also granted this Fortified Wager for a duration of 3 turns.
HSR Aventurine’s level-up Ascension Materials
In total:
- 308,000 Credits
- x65 Suppressing Edict
- x15 Tatters of Thought
- x15 Fragments of Impression
- x15 Shard of Desires
Before Ascension | After Ascension | |
Base HP | 163 | – |
Base ATK | 60 | – |
Base DEF | 89 | – |
Base SPD | 106 | – |
Ascension Materials | Credit Costs | Reward |
– | – | – |
Before Ascension | After Ascension | |
Base HP | 319 | 384 |
Base ATK | 118 | 142 |
Base DEF | 173 | 209 |
Base SPD | 106 | 106 |
Ascension Materials | Credit Costs | Reward |
x5 Tatters of Thought | 4,000 | – |
Before Ascension | After Ascension | |
Base HP | 466 | 531 |
Base ATK | 173 | 197 |
Base DEF | 253 | 289 |
Base SPD | 106 | 106 |
Ascension Materials | Credit Costs | Reward |
x10 Tatters of Thought | 8,000 | – |
Before Ascension | After Ascension | |
Base HP | 613 | 679 |
Base ATK | 227 | 251 |
Base DEF | 334 | 369 |
Base SPD | 106 | 106 |
Ascension Materials | Credit Costs | Reward |
x3 Suppressing Edict, x6 Fragments of Impression | 16,000 | x1 regular Star Rail Pass |
Before Ascension | After Ascension | |
Base HP | 761 | 826 |
Base ATK | 282 | 306 |
Base DEF | 414 | 449 |
Base SPD | 106 | 106 |
Ascension Materials | Credit Costs | Reward |
x7 Suppressing Edict, x9 Fragments of Impression | 40,000 | – |
Before Ascension | After Ascension | |
Base HP | 908 | 973 |
Base ATK | 337 | 361 |
Base DEF | 494 | 530 |
Base SPD | 106 | 106 |
Ascension Materials | Credit Costs | Reward |
x20 Suppressing Edict, x6 Shard of Desires | 80,000 | x1 regular Star Rail Pass |
Before Ascension | After Ascension | |
Base HP | 1055 | 1121 |
Base ATK | 391 | 415 |
Base DEF | 574 | 610 |
Base SPD | 106 | 106 |
Ascension Materials | Credit Costs | Reward |
x35 Suppressing Edict, x9 Shard of Desires | 160,000 | – |
Before Ascension | After Ascension | |
Base HP | 1203 | – |
Base ATK | 446 | – |
Base DEF | 654 | – |
Base SPD | 106 | – |
Ascension Materials | Credit Costs | Reward |
– | – | – |
Reference sources:
- https://genshin.gg/
- https://game8.co/